Excitement & hype meets the reality of budgets, red tape, usability and mainstream adaptability.
These two articles highlight some issues facing individuals and programs that wish for early integration within the system.
6 things we don’t know about Apple’s e-textbooks strategy
(CNet Reviews)
Why the iPad won’t transform education just yet
(CNN, Mashable)
Android Sign Language Interpreting Glove :
show&Tell glove – introduction from sarohm on Vimeo.
Assistive technology still in development.
found via:
Here is a fine example of how a “Multiplayer Online Game” is being used for learning: constructivist applications directly linked to the learning objective, multiple avenues for learning and opportunities for social, team-building experiences.
SF State students design online game to explore ecosystems – San Francisco State University.






